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Sandy Qian Liu
Saturday, February 27, 2010
Rigidbody Dynamics
This is a physics system I created dealing with cubes and balls, implemented in C++.
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2010
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February
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Publican!!
3D Game Supple
Hangout Indusitres
Maya plugin -- V.A.S.T.
Maya Plugin -- V.A.S.T. rendering
Rigidbody Dynamics
Various 2D/3D applications, ray tracer
Here are some of my 3D modelings
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sandyqianliu
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